This reminds me of SWG.Before the NGE, even the
SWG devs started to cater towards the casual crowd cheapest World of Warcraft gold.
#1. They thought it was too hardcore for players
to heal their battlewounds in the Med Centers. buy cheapest WoW gold RESULT:
The Med Centers used to be a place to wait in line, socialize, trade, meet new
players, and ...heal. The change rendered every Med Center in the game as just
another empty building.
#2. n00bs cried about the 10 min starport wait.
The devs removed the timelimit. RESULT: The starport used to be the central hub
in terms of trade and commerce. Again, just another place that used to be
populated.
There will always be a spectrum of players in a
game. World of Warcraft
accounts sell With populations in the hundreds of thousands, or even
millions, its a rediculous assumption that one niche of players has any more
importance or entitlement than another.
And yet, here we go with another "Us vs You" thread that
neither side can win.
People who can spend every night of every week
until dawn raiding content have always existed.
In the same light, people who have life obligations and different
schedules have always existed as well.
So, in this regard, nothing has changed insofar as community makeup.
Perhaps there is a shift in percentages, but regardless the playerbase is made
up of many types of people with varying playstyles. One group does not by its nature make it more
important or worthy of ..anything.. than another.
As was mentioned, its the developers that need to
have fingers pointed at them. The
players have always been there, but its the game designers who opt to shift
content one way or another. Making
everything accessible to everyone pleases the greater masses and means overall
increased revenue. Its that simple.
So, can we put those stones and balls of mud down
before the screaming matches start. This
tired old horse of a subject just needs to be buried.
This 800 pound game is the best example of what will
happen, once you are catering to the lowest of the lowest comon denominator:
1. community doesn't excist anymore
2. crybabies will always cry till the game is as
dumbed down as their CS or CoD or whatever this audience has been playing
before
3. Raiding without REAL challenge is not raiding.
Wanna guess which feature killed more guilds? Hardmodes or challenging raids.
Just a hint its the hardmodes cause they are stupid and a waste of time. Either
the raids are challenging or not if not, might at all forget about it, cause
everyone regardless if hes dedicated, knows his class or willing to learn can
beat the content = stupid
4. lobby game instead of a game. Yeah I think
logging in hanging around in an overcrowded city waiting for instant instance
popups is what MMO(RP)Gs should be all about too, no absolut not!
Whatever if the new WoW or should I say ex FPS
player is here to stay, I hope they stick with WoW and don't pollute other
games with their stupid crying for wowlike easymode and community drama cause
they can't faceroll in real MMORPGs. If they want it easy fine, play WoW till
the end of time.
Only wish just don't ruin OUR challenging games
there aren't many of them outthere, so I'm hoping for some non westernized
(note: dumbe ddown) asia games.
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