2013年7月19日星期五

gut the spec in PvP



Getting rid of Sub's positional requirements would gut the spec in PvP.
Subtlety's conceit is that it is capable of a lot of damage but only if the positional requirements are fulfilled. Thus, they get a lot of tools for controlling their enemies, locking them down, so they can make those attacks happen.
Getting rid of that would make subtlety.. Buying world of warcraft account. not subtle at all in PvP. It would be combat but replace KS with Shadowdance, and a lot of rogues who play the spec for PvP would hate the change. 
That's why Sub has a positional requirement, and probably why it'll stay. 
 I disagree. A Sub Rogue has quite a few buffs and debuffs to keep in check, and then there's Energy pooling, before there's any chance of actually dealing damage. Removing an outdated mechanic like this would only make the spec stronger. It's too binary. World of Warcraft accounts Another problem with pos.req. is how the game deals with latency. It's not about skill at that point, it's about the game not being able to communicate the location of your character and your target fast enough.

Now, I'd totally concede to having abilities hit harder depending on your position. That would make sense. But it being a hit or miss simply due to positioning, that's flawed design.
 Sub has no more buffs and debuffs to keep in check than any other Rogue spec. In fact, all the Rogue specs are about juggling uptimes of maintenance buffs, damage buffs, and cds for top damage. 
What makes subtlety unique, in PvP, is the positional requirement. You can attack from the front for less damage, it's called Hemo. Backstab is the high-end reward for getting behind a target. 
And I think you're missing the big picture. If Sub had backstab castable from the front, but doing less damage, then you'd still have a mandatory PvE requirement to be behind the boss, because otherwise damage would be non competitive. Lower the gap to somewhere between scorch and fireball as fillers, like Fire does, and you'd get non rewarding backstabs in PvP that don't adequately reward you for staying behind the target. 
It's not outdated at all, you're just looking at it in a vacuum -- Sub has a positional requirement for top damage, yes, WoW accounts for sale but they have other moves that don't have positional requirements. Their entire spec identity is based around positioning -- trivialize that, and you've got Combat-lite. 

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